COSMO @ MoMA PS1
In June of 2015, I was part of a team of NYU students tasked with creating the light portions of that year's MoMA PS1 Young Architects Program winner. This year, Andres Jaque designed COSMO to occupy the courtyard of MoMA PS1 in New York's Long Island City.
So what is COSMO? Let's have MoMA themselves explain:
The winning project, COSMO opens at MoMA PS1 in Long Island City in late June. This year’s unique construction, COSMO, will be a moveable artifact, made out of customized irrigation components, to make visible and enjoyable the so-far hidden urbanism of pipes we live by. An assemblage of ecosystems, based on advanced environmental design, COSMO is engineered to filter and purify 3,000 gallons of water, eliminating suspended particles and nitrates, balancing the PH, and increasing the level of dissolved oxygen. It takes four days for the 3,000 gallons of water to become purified, then the cycle continues with the same body of water, becoming more purified with every cycle.
How does a ragtag team of grad students with a mixture of disciplines ranging from programming to A/V installation pull off this feat of lighting architecture with limited time and no budget? Read on!