Well, faithful reader (I’m assuming that this is just Dana reading this), I owe you an apology for not keeping you posted on the third project, but it happened to fall on the midterm season, and ho-lee-crap was it busy. Let’s just jump into it.
Our task was to create a tool for the curatorial team at the Frick Collection to use to catalog their unsorted inventory of over 10,000 images. Originally, they said they wanted something like “Pinterest in a lightbox,” but it became apparent that they weren’t quite articulating what they wanted.
Before I get too heavy into it, by the way, meet the team:
Here’s one of the Dans, who mainly worked on interactions.
Here’s the other Dan (you remember him from the last project), who designed one of the prototypes, and also worked on the interactions for our final prototype.
Here’s Donovan, who took the lead on user research and testing, but also designed one of our prototypes.
…and then there’s me, project manager, copywriter, and presentation/booklet builder.
Once we got down to establishing the goals of this tool, day 2 involved sketching out our ideas.
Here’s Dan M’s Photoshop-based prototype.
Donovan’s, which is based on the Animus from Assassin’s Creed.
And mine, which was lightbox-based, but had the functions of a mini-Photoshop.
Let’s keep this one short, next time, we go to user testing and forming personas.